Sortie officielle : Le 1er avril 1995
—378 cartes
• 363 rééditions
• 15 terrains de base
Liste des cartes avec textes
Alabaster Potion
Instant
Choose one —
• Target player gains X life.
• Prevent the next X damage that would be dealt to any target this turn.
Harold McNeill
Amrou Kithkin
Creature — Kithkin
Amrou Kithkin can't be blocked by creatures with power 3 or greater.
Quinton Hoover1/1
Angry Mob
Creature — Human
Trample
As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.
Drew Tucker2+*/2+*
Animate Wall
Enchantment — Aura
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Dan Frazier
Armageddon
Sorcery
Destroy all lands.
Jesper Myrfors
Balance
Sorcery
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Mark Poole
Benalish Hero
Creature — Human Soldier
Banding
Douglas Shuler1/1
Black Ward
Enchantment — Aura
Enchant creature
Enchanted creature has protection from black. This effect doesn't remove Black Ward.
Dan Frazier
Blessing
Enchantment — Aura
Enchant creature
%W: Enchanted creature gets +1/+1 until end of turn.
Julie Baroh
Blue Ward
Enchantment — Aura
Enchant creature
Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.
Dan Frazier
Brainwash
Enchantment — Aura
Enchant creature
Enchanted creature can't attack unless its controller pays %3.
Pete Venters
Castle
Enchantment
Untapped creatures you control get +0/+2.
Dameon Willich
Circle of Protection: Artifacts
Enchantment
%2: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
Pete Venters
Circle of Protection: Black
Enchantment
%1: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Jesper Myrfors
Circle of Protection: Blue
Enchantment
%1: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Dameon Willich
Circle of Protection: Green
Enchantment
%1: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Sandra Everingham
Circle of Protection: Red
Enchantment
%1: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Mark Tedin
Circle of Protection: White
Enchantment
%1: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Douglas Shuler
Conversion
Enchantment
At the beginning of your upkeep, sacrifice Conversion unless you pay %W%W.
All Mountains are Plains.
Jesper Myrfors
Crusade
Enchantment
White creatures get +1/+1.
Mark Poole
Death Ward
Instant
Regenerate target creature.
Mark Poole
Disenchant
Instant
Destroy target artifact or enchantment.
Amy Weber
Divine Transformation
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
Nene Thomas
Elder Land Wurm
Creature — Dragon Wurm
Defender, trample
When Elder Land Wurm blocks, it loses defender.
Quinton Hoover5/5
Eye for an Eye
Instant
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.
Mark Poole
Fortified Area
Enchantment
Wall creatures you control get +1/+0 and have banding.
Randy Asplund-Faith
Green Ward
Enchantment — Aura
Enchant creature
Enchanted creature has protection from green. This effect doesn't remove Green Ward.
Dan Frazier
Healing Salve
Instant
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Dan Frazier
Holy Armor
Enchantment — Aura
Enchant creature
Enchanted creature gets +0/+2.
%W: Enchanted creature gets +0/+1 until end of turn.
Melissa A. Benson
Holy Strength
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+2.
Anson Maddocks
Island Sanctuary
Enchantment
If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
Mark Poole
Karma
Enchantment
At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Richard Thomas
Kismet
Enchantment
Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Kaja Foglio
Land Tax
Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle your library.
Brian Snoddy
Mesa Pegasus
Creature — Pegasus
Flying, banding
Melissa A. Benson1/1
Morale
Instant
Attacking creatures get +1/+1 until end of turn.
Mark Poole
Northern Paladin
Creature — Human Knight
%W%W, %T: Destroy target black permanent.
Douglas Shuler3/3
Osai Vultures
Creature — Bird
Flying
At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures.
Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn.
Dan Frazier1/1
Pearled Unicorn
Creature — Unicorn
Cornelius Brudi2/2
Personal Incarnation
Creature — Avatar Incarnation
%0: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability.
When Personal Incarnation dies, its owner loses half their life, rounded up.
Kev Brockschmidt6/6
Piety
Instant
Blocking creatures get +0/+3 until end of turn.
Mark Poole
Pikemen
Creature — Human Soldier
First strike, banding
Dennis Detwiller1/1
Purelace
Instant
Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
Sandra Everingham
Red Ward
Enchantment — Aura
Enchant creature
Enchanted creature has protection from red. This effect doesn't remove Red Ward.
Dan Frazier
Reverse Damage
Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Dameon Willich
Righteousness
Instant
Target blocking creature gets +7/+7 until end of turn.
Douglas Shuler
Samite Healer
Creature — Human Cleric
%T: Prevent the next 1 damage that would be dealt to any target this turn.
Tom Wänerstrand1/1
Savannah Lions
Creature — Cat
Daniel Gelon2/1
Seeker
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked except by artifact creatures and/or white creatures.
Mark Poole
Serra Angel
Creature — Angel
Flying, vigilance
Douglas Shuler4/4
Spirit Link
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Kaja Foglio
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Jeff A. Menges
Tundra Wolves
Creature — Wolf
First strike
Quinton Hoover1/1
Visions
Sorcery
Look at the top five cards of target player's library. You may then have that player shuffle that library.
Nene Thomas
Wall of Swords
Creature — Wall
Defender
Flying
Mark Tedin3/5
White Knight
Creature — Human Knight
First strike
Protection from black
Daniel Gelon2/2
White Ward
Enchantment — Aura
Enchant creature
Enchanted creature has protection from white. This effect doesn't remove White Ward.
Dan Frazier
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.
Quinton Hoover
Air Elemental
Creature — Elemental
Flying
Richard Thomas4/4
Animate Artifact
Enchantment — Aura
Enchant artifact
As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost.
Douglas Shuler
Apprentice Wizard
Creature — Human Wizard
%U, %T: Add %C%C%C.
Dan Frazier0/1
Backfire
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.
Brian Snoddy
Blue Elemental Blast
Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Richard Thomas
Control Magic
Enchantment — Aura
Enchant creature
You control enchanted creature.
Dameon Willich
Counterspell
Instant
Counter target spell.
Mark Poole
Creature Bond
Enchantment — Aura
Enchant creature
When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.
Anson Maddocks
Drain Power
Sorcery
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Douglas Shuler
Energy Flux
Enchantment
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay %2."
Kaja Foglio
Energy Tap
Sorcery
Tap target untapped creature you control. If you do, add an amount of %C equal to that creature's converted mana cost.
Daniel Gelon
Erosion
Enchantment — Aura
Enchant land
At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays %1 or 1 life.
Pete Venters
Feedback
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.
Quinton Hoover
Flight
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Anson Maddocks
Flood
Enchantment
%U%U: Tap target creature without flying.
Dennis Detwiller
Gaseous Form
Enchantment — Aura
Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Phil Foglio
Ghost Ship
Creature — Spirit
Flying
%U%U%U: Regenerate Ghost Ship.
Tom Wänerstrand2/4
Giant Tortoise
Creature — Turtle
Giant Tortoise gets +0/+3 as long as it's untapped.
Kaja Foglio1/1
Hurkyl's Recall
Instant
Return all artifacts target player owns to their hand.
Nene Thomas
Island Fish Jasconius
Creature — Fish
Island Fish Jasconius doesn't untap during your untap step.
At the beginning of your upkeep, you may pay %U%U%U. If you do, untap Island Fish Jasconius.
Island Fish Jasconius can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Island Fish Jasconius.
Jesper Myrfors6/8
Jump
Instant
Target creature gains flying until end of turn.
Mark Poole
Leviathan
Creature — Leviathan
Trample
Leviathan enters the battlefield tapped and doesn't untap during your untap step.
At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.
Leviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)
Mark Tedin10/10
Lifetap
Enchantment
Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
Anson Maddocks
Lord of Atlantis
Creature — Merfolk
Other Merfolk get +1/+1 and have islandwalk.
Melissa A. Benson2/2
Magical Hack
Instant
Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)
Julie Baroh
Mahamoti Djinn
Creature — Djinn
Flying
Dan Frazier5/6
Mana Short
Instant
Tap all lands target player controls and that player loses all unspent mana.
Dameon Willich
Mind Bomb
Sorcery
Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way.
Mark Tedin
Phantasmal Forces
Creature — Illusion
Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay %U.
Mark Poole4/1
Phantasmal Terrain
Enchantment — Aura
Enchant land
As Phantasmal Terrain enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.
Dameon Willich
Phantom Monster
Creature — Illusion
Flying
Jesper Myrfors3/3
Pirate Ship
Creature — Human Pirate
Pirate Ship can't attack unless defending player controls an Island.
%T: Pirate Ship deals 1 damage to any target.
When you control no Islands, sacrifice Pirate Ship.
Tom Wänerstrand4/3
Power Leak
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Drew Tucker
Power Sink
Instant
Counter target spell unless its controller pays %X. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Richard Thomas
Prodigal Sorcerer
Creature — Human Wizard
%T: Prodigal Sorcerer deals 1 damage to any target.
Douglas Shuler1/1
Psionic Entity
Creature — Illusion
%T: Psionic Entity deals 2 damage to any target and 3 damage to itself.
Justin Hampton2/2
Psychic Venom
Enchantment — Aura
Enchant land
Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.
Brian Snoddy
Relic Bind
Enchantment — Aura
Enchant artifact an opponent controls
Whenever enchanted artifact becomes tapped, choose one —
• Relic Bind deals 1 damage to target player or planeswalker.
• Target player gains 1 life.
Christopher Rush
Sea Serpent
Creature — Serpent
Sea Serpent can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Sea Serpent.
Jeff A. Menges5/5
Segovian Leviathan
Creature — Leviathan
Islandwalk
Melissa A. Benson3/3
Sindbad
Creature — Human
%T: Draw a card and reveal it. If it isn't a land card, discard it.
Julie Baroh1/1
Siren's Call
Instant
Cast this spell only during an opponent's turn, before attackers are declared.
Creatures the active player controls attack this turn if able.
At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.
Anson Maddocks
Sleight of Mind
Instant
Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
Mark Poole
Spell Blast
Instant
Counter target spell with converted mana cost X.
Brian Snoddy
Stasis
Enchantment
Players skip their untap steps.
At the beginning of your upkeep, sacrifice Stasis unless you pay %U.
Fay Jones
Steal Artifact
Enchantment — Aura
Enchant artifact
You control enchanted artifact.
Amy Weber
Sunken City
Enchantment
At the beginning of your upkeep, sacrifice Sunken City unless you pay %U%U.
Blue creatures get +1/+1.
Jesper Myrfors
Thoughtlace
Instant
Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)
Mark Poole
Time Elemental
Creature — Elemental
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
%2%U%U, %T: Return target permanent that isn't enchanted to its owner's hand.
Amy Weber0/2
Twiddle
Instant
You may tap or untap target artifact, creature, or land.
Rob Alexander
Unstable Mutation
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
Douglas Shuler
Unsummon
Instant
Return target creature to its owner's hand.
Douglas Shuler
Volcanic Eruption
Sorcery
Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.
Douglas Shuler
Wall of Air
Creature — Wall
Defender, flying
Richard Thomas1/5
Wall of Water
Creature — Wall
Defender
%U: Wall of Water gets +1/+0 until end of turn.
Richard Thomas0/5
Water Elemental
Creature — Elemental
Jeff A. Menges5/4
Zephyr Falcon
Creature — Bird
Flying, vigilance
Heather Hudson1/1
Abomination
Creature — Horror
Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.
Mark Tedin2/6
Animate Dead
Enchantment — Aura
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Anson Maddocks
Ashes to Ashes
Sorcery
Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.
Drew Tucker
Bad Moon
Enchantment
Black creatures get +1/+1.
Jesper Myrfors
Black Knight
Creature — Human Knight
First strike
Protection from white
Jeff A. Menges2/2
Blight
Enchantment — Aura
Enchant land
When enchanted land becomes tapped, destroy it.
Pete Venters
Bog Imp
Creature — Imp
Flying
Ron Spencer1/1
Bog Wraith
Creature — Wraith
Swampwalk
Jeff A. Menges3/3
Carrion Ants
Creature — Insect
%1: Carrion Ants gets +1/+1 until end of turn.
Richard Thomas0/1
Cosmic Horror
Creature — Horror
First strike
At the beginning of your upkeep, destroy Cosmic Horror unless you pay %3%B%B%B. If Cosmic Horror is destroyed this way, it deals 7 damage to you.
Jesper Myrfors7/7
Cursed Land
Enchantment — Aura
Enchant land
At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.
Jesper Myrfors
Cyclopean Mummy
Creature — Zombie
When Cyclopean Mummy dies, exile it.
Edward P. Beard, Jr.2/1
Deathgrip
Enchantment
%B%B: Counter target green spell.
Anson Maddocks
Deathlace
Instant
Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.)
Sandra Everingham
Drain Life
Sorcery
Spend only black mana on X.
Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Douglas Shuler
Drudge Skeletons
Creature — Skeleton
%B: Regenerate Drudge Skeletons.
Sandra Everingham1/1
El-Hajjâj
Creature — Human Wizard
Whenever El-Hajjâj deals damage, you gain that much life.
Dameon Willich1/1
Erg Raiders
Creature — Human Warrior
At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.
Dameon Willich2/3
Evil Presence
Enchantment — Aura
Enchant land
Enchanted land is a Swamp.
Sandra Everingham
Fear
Enchantment — Aura
Enchant creature
Enchanted creature has fear.
Mark Poole
Frozen Shade
Creature — Shade
%B: Frozen Shade gets +1/+1 until end of turn.
Douglas Shuler0/1
Gloom
Enchantment
White spells cost %3 more to cast.
Activated abilities of white enchantments cost %3 more to activate.
Dan Frazier
Greed
Enchantment
%B, Pay 2 life: Draw a card.
Phil Foglio
Howl from Beyond
Instant
Target creature gets +X/+0 until end of turn.
Mark Poole
Hypnotic Specter
Creature — Specter
Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
Douglas Shuler2/2
Junún Efreet
Creature — Efreet
Flying
At the beginning of your upkeep, sacrifice Junún Efreet unless you pay %B%B.
Christopher Rush3/3
Lord of the Pit
Creature — Demon
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.
Mark Tedin7/7
Lost Soul
Creature — Spirit Minion
Swampwalk
Randy Asplund-Faith2/1
Marsh Gas
Instant
All creatures get -2/-0 until end of turn.
Douglas Shuler
Mind Twist
Sorcery
Target player discards X cards at random.
Julie Baroh
Murk Dwellers
Creature — Zombie
Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.
Drew Tucker2/2
Nether Shadow
Creature — Spirit
Haste
At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.
Christopher Rush1/1
Nightmare
Creature — Nightmare Horse
Flying
Nightmare's power and toughness are each equal to the number of Swamps you control.
Melissa A. Benson*/*
Paralyze
Enchantment — Aura
Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay %4. If the player does, untap the creature.
Anson Maddocks
Pestilence
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
%B: Pestilence deals 1 damage to each creature and each player.
Jesper Myrfors
Pit Scorpion
Creature — Scorpion
Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)
Scott Kirschner1/1
Plague Rats
Creature — Rat
Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.
Anson Maddocks*/*
Rag Man
Creature — Human Minion
%B%B%B, %T: Target opponent reveals their hand and discards a creature card at random. Activate this ability only during your turn.
Daniel Gelon2/1
Raise Dead
Sorcery
Return target creature card from your graveyard to your hand.
Jeff A. Menges
Royal Assassin
Creature — Human Assassin
%T: Destroy target tapped creature.
Tom Wänerstrand1/1
Scathe Zombies
Creature — Zombie
Jesper Myrfors2/2
Scavenging Ghoul
Creature — Zombie
At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.
Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.
Jeff A. Menges2/2
Sengir Vampire
Creature — Vampire
Flying
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Anson Maddocks4/4
Simulacrum
Instant
You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.
Mark Poole
Sorceress Queen
Creature — Human Wizard
%T: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn.
Kaja Foglio1/1
Spirit Shackle
Enchantment — Aura
Enchant creature
Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.
Edward P. Beard, Jr.
Terror
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Ron Spencer
Uncle Istvan
Creature — Human
Prevent all damage that would be dealt to Uncle Istvan by creatures.
Daniel Gelon1/3
Unholy Strength
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+1.
Douglas Shuler
Vampire Bats
Creature — Bat
Flying
%B: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
Anson Maddocks0/1
Wall of Bone
Creature — Skeleton Wall
Defender
%B: Regenerate Wall of Bone.
Anson Maddocks1/4
Warp Artifact
Enchantment — Aura
Enchant artifact
At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.
Amy Weber
Weakness
Enchantment — Aura
Enchant creature
Enchanted creature gets -2/-1.
Douglas Shuler
Will-o'-the-Wisp
Creature — Spirit
Flying
%B: Regenerate Will-o'-the-Wisp.
Jesper Myrfors0/1
Word of Binding
Sorcery
Tap X target creatures.
Ron Spencer
Xenic Poltergeist
Creature — Spirit
%T: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.
Dan Frazier1/1
Zombie Master
Creature — Zombie
Other Zombie creatures have swampwalk.
Other Zombies have "%B: Regenerate this permanent."
Jeff A. Menges2/3
Ali Baba
Creature — Human Rogue
%R: Tap target Wall.
Julie Baroh1/1
Ball Lightning
Creature — Elemental
Trample
Haste
At the beginning of the end step, sacrifice Ball Lightning.
Quinton Hoover6/1
Bird Maiden
Creature — Human Bird
Flying
Kaja Foglio1/2
Blood Lust
Instant
If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
Anson Maddocks
Brothers of Fire
Creature — Human Shaman
%1%R%R: Brothers of Fire deals 1 damage to any target and 1 damage to you.
Mark Tedin2/2
Burrowing
Enchantment — Aura
Enchant creature
Enchanted creature has mountainwalk.
Mark Poole
Cave People
Creature — Human
Whenever Cave People attacks, it gets +1/-2 until end of turn.
%1%R%R, %T: Target creature gains mountainwalk until end of turn.
Drew Tucker1/4
Chaoslace
Instant
Target spell or permanent becomes red. (Its mana symbols remain unchanged.)
Dameon Willich
Crimson Manticore
Creature — Manticore
Flying
%R, %T: Crimson Manticore deals 1 damage to target attacking or blocking creature.
Daniel Gelon2/2
Detonate
Sorcery
Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.
Randy Asplund-Faith
Disintegrate
Sorcery
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Anson Maddocks
Dragon Whelp
Creature — Dragon
Flying
%R: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
Amy Weber2/3
Dwarven Warriors
Creature — Dwarf Warrior
%T: Target creature with power 2 or less can't be blocked this turn.
Douglas Shuler1/1
Earth Elemental
Creature — Elemental
Dan Frazier4/5
Earthquake
Sorcery
Earthquake deals X damage to each creature without flying and each player.
Dan Frazier
Eternal Warrior
Enchantment — Aura
Enchant creature
Enchanted creature has vigilance.
Anson Maddocks
Fire Elemental
Creature — Elemental
Melissa A. Benson5/4
Fireball
Sorcery
This spell costs %1 more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Mark Tedin
Firebreathing
Enchantment — Aura
Enchant creature
%R: Enchanted creature gets +1/+0 until end of turn.
Dan Frazier
Fissure
Instant
Destroy target creature or land. It can't be regenerated.
Douglas Shuler
Flashfires
Sorcery
Destroy all Plains.
Dameon Willich
Giant Strength
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2.
Justin Hampton
Goblin Balloon Brigade
Creature — Goblin Warrior
%R: Goblin Balloon Brigade gains flying until end of turn.
Andi Rusu1/1
Goblin King
Creature — Goblin
Other Goblins get +1/+1 and have mountainwalk.
Jesper Myrfors2/2
Goblin Rock Sled
Creature — Goblin
Trample
Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn.
Goblin Rock Sled can't attack unless defending player controls a Mountain.
Dennis Detwiller3/1
Gray Ogre
Creature — Ogre
Dan Frazier2/2
Hill Giant
Creature — Giant
Dan Frazier3/3
Hurloon Minotaur
Creature — Minotaur
Anson Maddocks2/3
Hurr Jackal
Creature — Jackal
%T: Target creature can't be regenerated this turn.
Drew Tucker1/1
Immolation
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/-2.
Scott Kirschner
Inferno
Instant
Inferno deals 6 damage to each creature and each player.
Randy Asplund-Faith
Ironclaw Orcs
Creature — Orc
Ironclaw Orcs can't block creatures with power 2 or greater.
Anson Maddocks2/2
Keldon Warlord
Creature — Human Barbarian
Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.
Kev Brockschmidt*/*
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
Christopher Rush
Magnetic Mountain
Enchantment
Blue creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay %4 for each creature chosen this way. If the player does, untap those creatures.
Susan Van Camp
Mana Clash
Sorcery
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Mark Tedin
Mana Flare
Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Christopher Rush
Manabarbs
Enchantment
Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
Christopher Rush
Mons's Goblin Raiders
Creature — Goblin
Jeff A. Menges1/1
Orcish Artillery
Creature — Orc Warrior
%T: Orcish Artillery deals 2 damage to any target and 3 damage to you.
Anson Maddocks1/3
Orcish Oriflamme
Enchantment
Attacking creatures you control get +1/+0.
Dan Frazier
Power Surge
Enchantment
At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.
Douglas Shuler
Pyrotechnics
Sorcery
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
Anson Maddocks
Red Elemental Blast
Instant
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Richard Thomas
Shatter
Instant
Destroy target artifact.
Amy Weber
Shivan Dragon
Creature — Dragon
Flying
%R: Shivan Dragon gets +1/+0 until end of turn.
Melissa A. Benson5/5
Sisters of the Flame
Creature — Human Shaman
%T: Add %R.
Jesper Myrfors2/2
Smoke
Enchantment
Players can't untap more than one creature during their untap steps.
Jesper Myrfors
Stone Giant
Creature — Giant
%T: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
Dameon Willich3/4
Stone Rain
Sorcery
Destroy target land.
Daniel Gelon
Tempest Efreet
Creature — Efreet
Remove Tempest Efreet from your deck before playing if you're not playing for ante.
%T, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, they reveal a card at random from their hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. This change in ownership is permanent.
Nene Thomas3/3
The Brute
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0.
%R%R%R: Regenerate enchanted creature.
Mark Poole
Tunnel
Instant
Destroy target Wall. It can't be regenerated.
Dan Frazier
Uthden Troll
Creature — Troll
%R: Regenerate Uthden Troll.
Douglas Shuler2/2
Wall of Dust
Creature — Wall
Defender
Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn.
Richard Thomas1/4
Wall of Fire
Creature — Wall
Defender
%R: Wall of Fire gets +1/+0 until end of turn.
Richard Thomas0/5
Wall of Stone
Creature — Wall
Defender
Dan Frazier0/8
Winds of Change
Sorcery
Each player shuffles the cards from their hand into their library, then draws that many cards.
Justin Hampton
Aspect of Wolf
Enchantment — Aura
Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
Jeff A. Menges
Birds of Paradise
Creature — Bird
Flying
%T: Add one mana of any color.
Mark Poole0/1
Carnivorous Plant
Creature — Plant Wall
Defender
Quinton Hoover4/5
Channel
Sorcery
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add %C.
Richard Thomas
Cockatrice
Creature — Cockatrice
Flying
Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Dan Frazier2/4
Craw Wurm
Creature — Wurm
Daniel Gelon6/4
Crumble
Instant
Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost.
Jesper Myrfors
Desert Twister
Sorcery
Destroy target permanent.
Susan Van Camp
Durkwood Boars
Creature — Boar
Mike Kimble4/4
Elven Riders
Creature — Elf
Elven Riders can't be blocked except by Walls and/or creatures with flying.
Melissa A. Benson3/3
Elvish Archers
Creature — Elf Archer
First strike
Anson Maddocks2/1
Fog
Instant
Prevent all combat damage that would be dealt this turn.
Jesper Myrfors
Force of Nature
Creature — Elemental
Trample
At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay %G%G%G%G.
Douglas Shuler8/8
Fungusaur
Creature — Fungus Dinosaur
Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.
Daniel Gelon2/2
Gaea's Liege
Creature — Avatar
As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.
%T: Target land becomes a Forest until Gaea's Liege leaves the battlefield.
Dameon Willich*/*
Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
Sandra Everingham
Giant Spider
Creature — Spider
Reach
Sandra Everingham2/4
Grizzly Bears
Creature — Bear
Jeff A. Menges2/2
Hurricane
Sorcery
Hurricane deals X damage to each creature with flying and each player.
Dameon Willich
Instill Energy
Enchantment — Aura
Enchant creature
Enchanted creature can attack as though it had haste.
%0: Untap enchanted creature. Activate this ability only during your turn and only once each turn.
Dameon Willich
Ironroot Treefolk
Creature — Treefolk
Jesper Myrfors3/5
Killer Bees
Creature — Insect
Flying
%G: Killer Bees gets +1/+1 until end of turn.
Phil Foglio0/1
Land Leeches
Creature — Leech
First strike
Quinton Hoover2/2
Ley Druid
Creature — Human Druid
%T: Untap target land.
Sandra Everingham1/1
Lifeforce
Enchantment
%G%G: Counter target black spell.
Dameon Willich
Lifelace
Instant
Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)
Amy Weber
Living Artifact
Enchantment — Aura
Enchant artifact
Whenever you're dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.
Anson Maddocks
Living Lands
Enchantment
All Forests are 1/1 creatures that are still lands.
Jesper Myrfors
Llanowar Elves
Creature — Elf Druid
%T: Add %G.
Anson Maddocks1/1
Lure
Enchantment — Aura
Enchant creature
All creatures able to block enchanted creature do so.
Anson Maddocks
Marsh Viper
Creature — Snake
Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Ron Spencer1/2
Nafs Asp
Creature — Snake
Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay %1 before that draw step.
Christopher Rush1/1
Pradesh Gypsies
Creature — Human Nomad
%1%G, %T: Target creature gets -2/-0 until end of turn.
Quinton Hoover1/1
Radjan Spirit
Creature — Spirit
%T: Target creature loses flying until end of turn.
Christopher Rush3/2
Rebirth
Sorcery
Remove Rebirth from your deck before playing if you're not playing for ante.
Each player may ante the top card of their library. If a player does, that player's life total becomes 20.
Mark Tedin
Regeneration
Enchantment — Aura
Enchant creature
%G: Regenerate enchanted creature.
Quinton Hoover
Sandstorm
Instant
Sandstorm deals 1 damage to each attacking creature.
Brian Snoddy
Scryb Sprites
Creature — Faerie
Flying
Amy Weber1/1
Shanodin Dryads
Creature — Nymph Dryad
Forestwalk
Anson Maddocks1/1
Stream of Life
Sorcery
Target player gains X life.
Mark Poole
Sylvan Library
Enchantment
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Harold McNeill
Thicket Basilisk
Creature — Basilisk
Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Dan Frazier2/4
Timber Wolves
Creature — Wolf
Banding
Melissa A. Benson1/1
Titania's Song
Enchantment
Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn.
Kerstin Kaman
Tranquility
Sorcery
Destroy all enchantments.
Douglas Shuler
Tsunami
Sorcery
Destroy all Islands.
Richard Thomas
Untamed Wilds
Sorcery
Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
Nene Thomas
Venom
Enchantment — Aura
Enchant creature
Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.
Tom Wänerstrand
Verduran Enchantress
Creature — Human Druid
Whenever you cast an enchantment spell, you may draw a card.
Kev Brockschmidt0/2
Wall of Brambles
Creature — Plant Wall
Defender
%G: Regenerate Wall of Brambles.
Anson Maddocks2/3
Wall of Ice
Creature — Wall
Defender
Richard Thomas0/7
Wall of Wood
Creature — Wall
Defender
Mark Tedin0/3
Wanderlust
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.
Cornelius Brudi
War Mammoth
Creature — Elephant
Trample
Jeff A. Menges3/3
Web
Enchantment — Aura
Enchant creature
Enchanted creature gets +0/+2 and has reach.
Rob Alexander
Whirling Dervish
Creature — Human Monk
Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
Susan Van Camp1/1
Wild Growth
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional %G.
Mark Poole
Winter Blast
Sorcery
Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.
Kaja Foglio
Aladdin's Lamp
Artifact
%X, %T: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.
Mark Tedin
Aladdin's Ring
Artifact
%8, %T: Aladdin's Ring deals 4 damage to any target.
Dan Frazier
Amulet of Kroog
Artifact
%2, %T: Prevent the next 1 damage that would be dealt to any target this turn.
Margaret Organ-Kean
Ankh of Mishra
Artifact
Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.
Amy Weber
Armageddon Clock
Artifact
At the beginning of your upkeep, put a doom counter on Armageddon Clock.
At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player.
%4: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.
Amy Weber
Ashnod's Battle Gear
Artifact
You may choose not to untap Ashnod's Battle Gear during your untap step.
%2, %T: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped.
Mark Poole
Battering Ram
Artifact Creature — Construct
At the beginning of combat on your turn, Battering Ram gains banding until end of combat.
Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.
Jeff A. Menges1/1
Black Mana Battery
Artifact
%2, %T: Put a charge counter on Black Mana Battery.
%T, Remove any number of charge counters from Black Mana Battery: Add %B, then add an additional %B for each charge counter removed this way.
Anson Maddocks
Black Vise
Artifact
As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Richard Thomas
Blue Mana Battery
Artifact
%2, %T: Put a charge counter on Blue Mana Battery.
%T, Remove any number of charge counters from Blue Mana Battery: Add %U, then add an additional %U for each charge counter removed this way.
Amy Weber
Bottle of Suleiman
Artifact
%1, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.
Jesper Myrfors
Brass Man
Artifact Creature — Construct
Brass Man doesn't untap during your untap step.
At the beginning of your upkeep, you may pay %1. If you do, untap Brass Man.
Christopher Rush1/3
Bronze Tablet
Artifact
Remove Bronze Tablet from your deck before playing if you're not playing for ante.
Bronze Tablet enters the battlefield tapped.
%4, %T: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If they do, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card.
Tom Wänerstrand
Celestial Prism
Artifact
%2, %T: Add one mana of any color.
Amy Weber
Clay Statue
Artifact Creature — Golem
%2: Regenerate Clay Statue.
Jesper Myrfors3/1
Clockwork Avian
Artifact Creature — Bird
Flying
Clockwork Avian enters the battlefield with four +1/+0 counters on it.
At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.
%X, %T: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep.
Randy Asplund-Faith0/4
Clockwork Beast
Artifact Creature — Beast
Clockwork Beast enters the battlefield with seven +1/+0 counters on it.
At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.
%X, %T: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.
Drew Tucker0/4
Colossus of Sardia
Artifact Creature — Golem
Trample
Colossus of Sardia doesn't untap during your untap step.
%9: Untap Colossus of Sardia. Activate this ability only during your upkeep.
Jesper Myrfors9/9
Conservator
Artifact
%3, %T: Prevent the next 2 damage that would be dealt to you this turn.
Amy Weber
Coral Helm
Artifact
%3, Discard a card at random: Target creature gets +2/+2 until end of turn.
Amy Weber
Crystal Rod
Artifact
Whenever a player casts a blue spell, you may pay %1. If you do, you gain 1 life.
Amy Weber
Cursed Rack
Artifact
As Cursed Rack enters the battlefield, choose an opponent.
The chosen player's maximum hand size is four.
Richard Thomas
Dancing Scimitar
Artifact Creature — Spirit
Flying
Anson Maddocks1/5
Diabolic Machine
Artifact Creature — Construct
%3: Regenerate Diabolic Machine.
Anson Maddocks4/4
Dingus Egg
Artifact
Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.
Dan Frazier
Disrupting Scepter
Artifact
%3, %T: Target player discards a card. Activate this ability only during your turn.
Dan Frazier
Dragon Engine
Artifact Creature — Construct
%2: Dragon Engine gets +1/+0 until end of turn.
Anson Maddocks1/3
Ebony Horse
Artifact
%2, %T: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Dameon Willich
Fellwar Stone
Artifact
%T: Add one mana of any color that a land an opponent controls could produce.
Quinton Hoover
Flying Carpet
Artifact
%2, %T: Target creature gains flying until end of turn.
Mark Tedin
Glasses of Urza
Artifact
%T: Look at target player's hand.
Douglas Shuler
Grapeshot Catapult
Artifact Creature — Construct
%T: Grapeshot Catapult deals 1 damage to target creature with flying.
Dan Frazier2/3
Green Mana Battery
Artifact
%2, %T: Put a charge counter on Green Mana Battery.
%T, Remove any number of charge counters from Green Mana Battery: Add %G, then add an additional %G for each charge counter removed this way.
Christopher Rush
Helm of Chatzuk
Artifact
%1, %T: Target creature gains banding until end of turn.
Mark Tedin
Howling Mine
Artifact
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
Mark Poole
Iron Star
Artifact
Whenever a player casts a red spell, you may pay %1. If you do, you gain 1 life.
Dan Frazier
Ivory Cup
Artifact
Whenever a player casts a white spell, you may pay %1. If you do, you gain 1 life.
Anson Maddocks
Ivory Tower
Artifact
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Margaret Organ-Kean
Jade Monolith
Artifact
%1: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
Anson Maddocks
Jandor's Saddlebags
Artifact
%3, %T: Untap target creature.
Dameon Willich
Jayemdae Tome
Artifact
%4, %T: Draw a card.
Mark Tedin
Kormus Bell
Artifact
All Swamps are 1/1 black creatures that are still lands.
Christopher Rush
Library of Leng
Artifact
You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
Daniel Gelon
Mana Vault
Artifact
Mana Vault doesn't untap during your untap step.
At the beginning of your upkeep, you may pay %4. If you do, untap Mana Vault.
At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.
%T: Add %C%C%C.
Mark Tedin
Meekstone
Artifact
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Quinton Hoover
Millstone
Artifact
%2, %T: Target player mills two cards.
Kaja Foglio
Mishra's War Machine
Artifact Creature — Juggernaut
Banding
At the beginning of your upkeep, Mishra's War Machine deals 3 damage to you unless you discard a card. If Mishra's War Machine deals damage to you this way, tap it.
Amy Weber5/5
Nevinyrral's Disk
Artifact
Nevinyrral's Disk enters the battlefield tapped.
%1, %T: Destroy all artifacts, creatures, and enchantments.
Mark Tedin
Obsianus Golem
Artifact Creature — Golem
Jesper Myrfors4/6
Onulet
Artifact Creature — Construct
When Onulet dies, you gain 2 life.
Anson Maddocks2/2
Ornithopter
Artifact Creature — Thopter
Flying
Amy Weber0/2
Primal Clay
Artifact Creature — Shapeshifter
As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types.
Kaja Foglio*/*
Red Mana Battery
Artifact
%2, %T: Put a charge counter on Red Mana Battery.
%T, Remove any number of charge counters from Red Mana Battery: Add %R, then add an additional %R for each charge counter removed this way.
Mark Tedin
Rod of Ruin
Artifact
%3, %T: Rod of Ruin deals 1 damage to any target.
Christopher Rush
Shapeshifter
Artifact Creature — Shapeshifter
As Shapeshifter enters the battlefield, choose a number between 0 and 7.
At the beginning of your upkeep, you may choose a number between 0 and 7.
Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.
Dan Frazier*/7-*
Soul Net
Artifact
Whenever a creature dies, you may pay %1. If you do, you gain 1 life.
Dameon Willich
Sunglasses of Urza
Artifact
You may spend white mana as though it were red mana.
Dan Frazier
Tawnos's Wand
Artifact
%2, %T: Target creature with power 2 or less can't be blocked this turn.
Douglas Shuler
Tawnos's Weaponry
Artifact
You may choose not to untap Tawnos's Weaponry during your untap step.
%2, %T: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.
Dan Frazier
Tetravus
Artifact Creature — Construct
Flying
Tetravus enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted."
At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus.
Mark Tedin1/1
The Hive
Artifact
%5, %T: Create a 1/1 colorless Insect artifact creature token with flying named Wasp.
Sandra Everingham
The Rack
Artifact
As The Rack enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand.
Richard Thomas
Throne of Bone
Artifact
Whenever a player casts a black spell, you may pay %1. If you do, you gain 1 life.
Anson Maddocks
Triskelion
Artifact Creature — Construct
Triskelion enters the battlefield with three +1/+1 counters on it.
Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target.
Douglas Shuler1/1
Urza's Avenger
Artifact Creature — Shapeshifter
%0: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn.
Amy Weber4/4
Wall of Spears
Artifact Creature — Wall
Defender
First strike
Sandra Everingham2/3
White Mana Battery
Artifact
%2, %T: Put a charge counter on White Mana Battery.
%T, Remove any number of charge counters from White Mana Battery: Add %W, then add an additional %W for each charge counter removed this way.
Anthony S. Waters
Winter Orb
Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Mark Tedin
Wooden Sphere
Artifact
Whenever a player casts a green spell, you may pay %1. If you do, you gain 1 life.
Mark Tedin
Yotian Soldier
Artifact Creature — Soldier
Vigilance
Christopher Rush1/4
Mishra's Factory
Land
%T: Add %C.
%1: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
%T: Target Assembly-Worker creature gets +1/+1 until end of turn.
Kaja Foglio && Phil Foglio
Oasis
Land
%T: Prevent the next 1 damage that would be dealt to target creature this turn.
Brian Snoddy
Strip Mine
Land
%T: Add %C.
%T, Sacrifice Strip Mine: Destroy target land.
Daniel Gelon
Plains
Basic Land — Plains
Jesper Myrfors
Plains
Basic Land — Plains
Jesper Myrfors
Plains
Basic Land — Plains
Jesper Myrfors
Island
Basic Land — Island
Mark Poole
Island
Basic Land — Island
Mark Poole
Island
Basic Land — Island
Mark Poole
Swamp
Basic Land — Swamp
Dan Frazier
Swamp
Basic Land — Swamp
Dan Frazier
Swamp
Basic Land — Swamp
Dan Frazier
Mountain
Basic Land — Mountain
Douglas Shuler
Mountain
Basic Land — Mountain
Douglas Shuler
Mountain
Basic Land — Mountain
Douglas Shuler
Forest
Basic Land — Forest
Christopher Rush
Forest
Basic Land — Forest
Christopher Rush
Forest
Basic Land — Forest
Christopher Rush